- #Unity cloud build failing with a blank project install#
- #Unity cloud build failing with a blank project update#
#Unity cloud build failing with a blank project install#
If you prefer to run CLI reference commands locally, install the Azure CLI. For more information, see Azure Cloud Shell Quickstart - Bash. Use the Bash environment in Azure Cloud Shell. Start by preparing your environment for the Azure CLI: Copy the Primary key value, Account Key, into a text editor for later use.
You can now view the resource properties.Ĭopy the resource's Account ID value into a text editor for later use.Īlso copy the resource's Account Domain value into a text editor for later use. Select Create to begin creating the resource.Īfter the resource is created, the Azure portal shows that your deployment is complete. Select a location (region) in which to place the resource. For example, you can choose to delete the entire resource group in one simple step later.
Name it myResourceGroup, and then select OK.Ī resource group is a logical container into which Azure resources, such as web apps, databases, and storage accounts, are deployed and managed. Select the subscription that you want to attach the resource to.Ĭreate a resource group by selecting Create new. On the Spatial Anchors Account pane, do the following:Įnter a unique resource name by using regular alphanumeric characters. Select Spatial Anchors, and then select Create. Use the search box to search for Spatial Anchors. On the left pane, select Create a resource. For supported versions and required capabilities, visit the Unity project setup page. You must also install Git for Windows and Git LFS. Your Visual Studio installation must include the Universal Windows Platform development workload and the Windows 10 SDK (2.0 or newer) component.
#Unity cloud build failing with a blank project update#
To update to the latest release on HoloLens, open the Settings app, go to Update & Security, and then select Check for updates. For HoloLens 2 the Windows Update or later must be installed on the device. You need a HoloLens device with developer mode enabled.If you don't have an Azure subscription, create an Azure free account before you begin.
Deploy the app and run it on a HoloLens device.Export the HoloLens Visual Studio project.Configure the Spatial Anchors account identifier and account key.When you're finished, you'll have a HoloLens app built with Unity that can save and recall a spatial anchor. Spatial Anchors is a cross-platform developer service that allows you to create mixed reality experiences with objects that persist their location across devices over time. In this quickstart, you'll run the Azure Spatial Anchors sample app for HoloLens using Unity (C#).